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I need help!!!!!!!!!!!

05-12-2004, 11:46 AM#1
DoOs_101
I had imported models that i dl to my map sucessfully but when i test the map the models is nothing but shadows that showed up.

can someone explain to me and help me...
05-12-2004, 11:50 AM#2
Aznwhore
-wrong forum-
that has nothing to do w/ models unless the model you downloaded was not completed by the creator

in other words, you probably imported it wrong and thus it does not belong in this forum

EDIT: and next time u start a thread, keep the "!!!!" down
05-12-2004, 12:26 PM#3
Armel
Did the model have a custom [edit : I forgot the word "skin" here, sry] and did you import the model's skin in ...WarcraftIII/Textures but not in your map ? Because then the model will be able to show in the editor but only it's shadow will be visible in game. If this is what you've done, just import the skin in your map with the correct path.
05-14-2004, 12:22 AM#4
DoOs_101
Quote:
Originally Posted by Armel
Did the model have a custom and did you import the model's skin in ...WarcraftIII/Textures but not in your map ? Because then the model will be able to show in the editor but only it's shadow will be visible in game. If this is what you've done, just import the skin in your map with the correct path.

What i did is i import the model with the editors pathing not the correct path.
Because i put the models not in the model's folder but direcly in the warcaft 3 folder and works when imported and don't have to change the path. Maybe this could be the problem. Please reply

This models that i dl will be in the map project i made called ClanCry...
05-14-2004, 06:22 AM#5
Armel
Quote:
Originally Posted by DoOs_101
What i did is i import the model with the editors pathing not the correct path.
Because i put the models not in the model's folder but direcly in the warcaft 3 folder and works when imported and don't have to change the path. Maybe this could be the problem. Please reply

This models that i dl will be in the map project i made called ClanCry...
The problem doesn't come from the model's pathing, as long as the pathing in the importer is the same as the one in the unit's field for model, if the editor is able to load the model it will do it. What is important for pathing is the skin must have the same path as the one written inside the model. (Again does the model use a custom skin or not ? And if yes did you put the skin in the Texture folder of WarcraftIII but didn't import it in the map. Cause this creates exactly the error you were speaking of.) If you tell me what model it is I could give it a try and see what's wrong.