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Strafe type Abiltiy

05-12-2004, 07:40 PM#1
Hell-Bovine
This may be a n00bish question but when it comes to trigger spells thats what I am; how could i create a skill that gives a unit the ability to launch multiple missiles when attacking. PLease don't flame me if its simple or something, I really need to know. :(
05-12-2004, 11:14 PM#2
Vexorian
Do you mean like the multi shot ability in http://www.wc3sear.ch/?p=Spells&ID=104 ?
05-13-2004, 12:42 AM#3
Hell-Bovine
Quote:
Originally Posted by Lord Vexorian
Do you mean like the multi shot ability in http://www.wc3sear.ch/?p=Spells&ID=104 ?
That would be perfect if it only could be an autocast ability, but well il take what i can get. ^_^
05-13-2004, 12:43 AM#4
ThyFlame
Either a modified barage or give it a modified lightning orb ability that has 0 modifers, but a 100% chance to cast cluster rockets instead of the units regular attack.

Both of those are autocast.
05-13-2004, 12:46 AM#5
sc_freek
Quote:
Originally Posted by ThyFlame
Either a modified barage or give it a modified lightning orb ability that has 0 modifers, but a 100% chance to cast cluster rockets instead of the units regular attack.

Both of those are autocast.

Actually those are passive
05-13-2004, 02:47 AM#6
ThyFlame
Well, you can use the modified orb ability and then when the autocast is turned on you can switch the abilities to the working one, and vice-versa when it's turned off.
05-13-2004, 11:04 PM#7
Vexorian
Use parasite as base for the triggerer ability for my spell and done
05-13-2004, 11:06 PM#8
Aznwhore
very, very decent.
vexorian, you wouldnt mind me using that for my campaign would you?
ill give you credit
<congrats on your 2000 posts too :D >

Ugh error occured:
05-13-2004, 11:15 PM#9
Vexorian
Yeah you can use them, that's why I submit that stuff.

And no idea for the error