HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Cluster rockets???

05-12-2004, 07:45 PM#1
[niro]
OK i have a custom spell based off of cluster rocks, I have edited the damage a little and renamed it, but when i cast it in the game, it doesn't affect anthing, the art shows but there is no damage, or explosion art. WTF?

Does anyone know whats wrong or what I am not doing??

Any ideas would be great.
05-12-2004, 08:01 PM#2
th15
Umm I don't mean to hijack your thread, but you said you edited the damage for cluster rockets. Thing is, i can't seem to find that field!
05-12-2004, 08:15 PM#3
[niro]
Quote:
Originally Posted by th15
Umm I don't mean to hijack your thread, but you said you edited the damage for cluster rockets. Thing is, i can't seem to find that field!

Its under damage amount, I'm not sure if the amount of rockets, times the damage amount has to equal the max damage aloud or what. Anyone know whats wrong??
05-13-2004, 04:38 AM#4
th15
Must be the version of WEU i'm using, that field does not show up at all. When i search for it it only reveals the tooltips.
05-13-2004, 06:54 PM#5
[niro]
Hm, well does anyone know the answer? Is there a limit to max damage there can be or a limit on the amount of rockets? Alot of people have experimented with the tinker, someone has to know.
05-13-2004, 09:05 PM#6
th15
Did you edit your casting time or duration? It may have something to do with that. Cluster rockets calculates damage in a strange way... Maybe you should try resetting the spell and slowly changing one field then testing it until you figure out what it is.
05-13-2004, 09:53 PM#7
Dark_Archon57
Yup, I'm having the same problem as you. I edit damage, amount of rockets, etc..., but when I use it, it does no damage, it just stuns them. I noticed, though, that if you only edit the number of rockets and damage, but don't change what the missles look like, it works, but, apparently, when I edit what the missle looks like, it doesn't do damage.... Maybe I do something else I don't know of, though, who knows.
05-14-2004, 12:32 AM#8
ChewieTobbacca
Quote:
Originally Posted by Dark_Archon57
Yup, I'm having the same problem as you. I edit damage, amount of rockets, etc..., but when I use it, it does no damage, it just stuns them. I noticed, though, that if you only edit the number of rockets and damage, but don't change what the missles look like, it works, but, apparently, when I edit what the missle looks like, it doesn't do damage.... Maybe I do something else I don't know of, though, who knows.


It works for me...

Actual damage is damage amount x 4

Make sure your max damage is always very high or it won't do much damage at all

Thats all i can say
05-15-2004, 04:19 AM#9
Scirocco
The way i did it is to set the desired stun time to x + 0.01
For example, when I made an ability using cluster, I made it so that the stun time (duration...hero duration) to be 0.01, so theres no stun (or at least not quite noticeable, tho it might reset targets), and # of missiles is the number of target that can be hit (i think)
05-15-2004, 06:34 AM#10
Panto
Scirocco, even with an infinitesimally small stun time, the ability will still stun the unit, cancelling any channeled spells and pausing the unit if it's moving.
05-16-2004, 10:44 AM#11
[niro]
Alright, i found the spell thats the orginal(not the engineer upgrade) i edited everything i needed to, and left the art the same, excpet now, it only stuns and does no damage whatsoever. Argh!
05-16-2004, 12:57 PM#12
ThyFlame
Hum. It works for me, but the damage seems to only work with the original damage.