| 05-14-2004, 08:18 PM | #1 |
I need to know how to animate spell channel because everytime i try it doesnt work. Its supposed to start when the Hero enters a reigon/rect. Can any of u can help me write a trigger to make this work? Im not too good with the triggers quite yet but i know the basics. |
| 05-14-2004, 09:23 PM | #2 | |
Quote:
"event units enter region condition entering unit = the hero you want action play entering unit's channel animation" If this is the case try adding this action before the "play channel animation" one : order entering unit to stop wait 1 second (this one should not be needed) I guess the problem must be that if you tell a unit to play a specific animation while the unit is doing an action that requires a specific animation (here, the unit is walking) it won't work, you have to order the unit to stop first. Please forgive me if I misinterpreted your question. |
| 05-14-2004, 10:25 PM | #3 |
I think Armel is correct on the not playing a specific animation is already doing an animation. I've tested it before and say if you have a Lich playing channeling animation, it'll stop if you tell it to go somewhere. Or when you tell a Lich to play a channeling animation and it's still moving. |
| 05-14-2004, 11:41 PM | #4 |
Your right... :D thanks for your help Armel and ChinShu ^_^ |
