| 05-15-2004, 12:20 PM | #1 |
Hey ive been studying flying units for my mod, and noticed that flying units always sit parallel to the ground. Like if you stop your unit about a slope, the unit will sit in the air sloped. NOw this may be ok for Wc3, but for my mod with helicopters, it is kinda stupid. Is there anyway to prevent flying units from taking there sitting angle based on the shape on the ground below? |
| 05-17-2004, 10:23 AM | #2 | |
Quote:
I think you must change the Movement - Height to "300" and Movement - Height Minimum to "100" etc. |
| 05-17-2004, 10:32 AM | #3 |
Er, that's not what he's asking at all. I believe the fields you want are right next to "Art - Model File" and they're called something like "Art - Maximum Pitch Angle" and "Art - Maximum Roll Angle". Those might not be the exact field names, but try setting them both to 0, and it might help. |
| 05-17-2004, 06:23 PM | #4 |
Hey thanx, i had actually already figured that out last night but thanx anyway. |
