| 05-16-2004, 03:46 PM | #2 |
Wern't you working on a bnet map that used a savecode? you called it a mmorpg i think. is this the same map? |
| 05-16-2004, 06:59 PM | #3 |
I was.. I cancelled it however. I found that I liked this idea more. I didn't call it an MMORPG by the way, just similair. |
| 05-20-2004, 07:20 PM | #4 |
Well it's a good thing you have me here to help with the combo system... otherwise you wouldn't so happy... ;) |
| 05-20-2004, 07:22 PM | #5 |
^^, must get you to work on that soon! Bah! Hehe |
| 05-25-2004, 02:50 AM | #6 |
I am looking for help. |
| 05-25-2004, 12:03 PM | #7 |
'tis more than enough, and if you're willing, I will teach you some JASS, to get you started. Tell me if you're interested in working with JASS, and then I will PM you with your job if you are still wanting it. |
| 05-25-2004, 11:12 PM | #8 |
Yeah man, JASS is good. I trigger about 90% in JASS now. (Some things are just easier in GUI) |
| 05-26-2004, 01:51 AM | #9 |
Hey. I was actually looking for something to work on. Only skill i could contribute as of right now would be my drawing, which isn't even that good. This is my gallery. But i am willing to learn anything needed to be learned in order to be an asset. And don't worry, if i'm not accepted i won't take it to any offense seeing as i have an ass resume. ;) |
| 05-26-2004, 03:08 AM | #10 |
Well, I'm not really in need of a concept artist, but maybe in the future if I decide to use custom models and such, you'll be first on my list. |
| 05-26-2004, 04:14 AM | #11 | |
Quote:
Do you need custom m0dels? I'm interested in this. This was the only pic i have right now. (Too lazy to open 3ds Max) My Aim is MRTa21 This was 2130 polys. Obviously not for War3, but practice. If you want, I could optimise it, and put it as a portrait. |
| 05-26-2004, 02:11 PM | #12 |
Well, I haven't decided if I needed a modeler yet. |
| 06-16-2004, 10:20 PM | #13 |
Recently finished the item system... I am looking for the following: Item Designers JASS Triggerer(s) Reply back please. |
| 06-16-2004, 10:37 PM | #14 |
What exactly do you mean by item designer? Do you mean thinks of items for the map? If so then I will do it, all I need is a little background and history and how important items are on the game. |
| 06-18-2004, 02:54 AM | #15 |
Items are exceptionally vital to the game. What I mean by item designer is the following... Determines: Item Drop System Item Prefixes Item Suffixes Types of Items Stats of Items Object Edits: The Items that are required Triggers: Stats of an Item |
