| 05-17-2004, 11:30 PM | #1 |
Alrighty, I've got this trigger spell that I can't figure out how to do... It's the ultimate of one of my heroes in an Altered Melee map(meaning it must be multiplayer compatible) Ok, now to the spell... First, when you cast it, you have to target a friendly unit, then, that unit is turned into a buffed up sea elemental guy with full health(the original unit doesn't get full health tho). After he's morphed, the targeted unit's life starts to go up slightly faster than normal. When it reaches full health, it waits a few seconds(10 to be exact) and then the sea elemental dies and out pops the original unit. But, if the elemental dies before the original unit gets full health, the original unit has the same health it started with when the spell was cast. |
