| 05-18-2004, 01:17 PM | #1 |
Hi all! Well, im making a hero siege map. And the problem is this: It is for 10 players. But lets say, 10 people didnt join the game. So i would like to have a trigger who does this: If there are (lets say 8 players) There would be 2 open slots where creeps would have spawned were there was no player. Well, the 8 other defend their place, but it would still be 2 open slots where creep attacks. So i want to fix it so that if there are only (lets say 8 again) 8 players, then i dont want creeps to spawn at the open slots where there are no players defending. Anyone know how i can do this? :( That would be very helpful! (I hope you understand what i mean) ;) |
| 05-18-2004, 02:16 PM | #2 |
Code:
(Player 1 (Red) slot status) Equal to Is playing For your spawn triggers make an If/Then/Else for every lane and slap this condition in there for the player who has to guard that lane. |
| 05-19-2004, 02:25 AM | #3 |
Aha, thank you very much! ^_^ *opens world editor* wow, was suprised how short time it took to get a reply on this site! :D |
