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lurker

05-19-2004, 05:18 PM#1
Kaluo
I was wondering if there's any way to have a burrowed unit attack without having the animation of it unburrowed, attacking, pop up. I was looking at th15's lurker defense which was just crypt fiends and not the greatest map, and he used a shockwave for their damage. If there isn't does anyone have a lurker model that would work?
05-19-2004, 05:23 PM#2
ThyFlame
You have to have aregular form and an alternative form which is just a unit w/ 0 movement and invisibility that uses the model of a burrowed unit.
05-19-2004, 05:58 PM#3
Kaluo
Quote:
Originally Posted by ThyFlame
You have to have aregular form and an alternative form which is just a unit w/ 0 movement and invisibility that uses the model of a burrowed unit.

Yes, but if you got rid of all the attack animations of the normal unit then the burrowed unit would just have a standing unburrowed unit appear whenever it attacked. I'm wondering if anyone has done the simple (i would think so) model work of making a unit whose regular and only form would be the little dirt pile that represents a burrowed unit, then all its animations would be stand.