| 05-20-2004, 06:26 PM | #1 |
hi, i like to ask for someone's assistance with the downloadable Soul Strike 0.02 map. I tried to open it with the regular mapeditor but it gives me "trigger function does not exist in database: SetUnitAnimationByIndex" and there's another one i'm not even sure what it is. and A error: Object: .PAVCWETriggerFunction@@ Can someone help me out here? If possible tell me what editor i need to load this properly? or how the spell was triggered? Mostly wanted to find out how the creator made the wisps as no selectable units that hovered around the DH. |
| 05-20-2004, 06:56 PM | #2 |
Sounds to me that you don't have the newest patch, or maybe you're running in RoC and not TFT? I'm not quite sure... But those are the only things I can think about. |
| 05-20-2004, 07:07 PM | #3 |
OR- It's a retarded 3rd party editor that the creator used. Annoying isn't it Shadowlight? |
| 05-20-2004, 07:27 PM | #4 | |
Quote:
I haven't seen the map, but I think the creator of the spell edited the Sphere ability and changed the Art - Target to a wisp, in place of the sphere. |
| 05-22-2004, 11:49 PM | #5 |
What does that sphere ability do? aside from have 3 floating orbs over your character? cause that's all i've ever seen them do. as for the soul strike spell. its 2 part spell, 1 summons wisps to float around your character. I dont have the slightest clue how that was done. the 2nd spell, lets u target a area, who ever is in the area, will cause the wisps to move away from your character into a line formation, and attack the units in the area. I think that 2nd part is just ordering the units to use kaboom or unstable concoction. but the first part of the spell is what i'm really interested in. Every time you cast, it summons a wisp that floats around you. sorta like creating ammo. this has so much potential but i have no idea how the spell was done. I was on 1.14 when i tried to open this, then i tried again on 1.15 |
| 05-23-2004, 04:20 PM | #6 |
or maybe he create those wisps thru trigger and force move on the casting hero every interval. And as why the wisp isn't selectable, i think it is the 'aloc'/locust ability. |
| 05-23-2004, 04:42 PM | #7 |
Probably saved it with the one of those crap-editors (aka WEU or USMWE) in 1.14. Those maps wont open for any editor on 1.15 and only on their editor on 1.14. |
