| 05-20-2004, 10:47 PM | #1 |
Well this is my first attempt at using doodads to make something. any good? crits comments? |
| 05-21-2004, 09:10 AM | #2 |
Looks nice, although the doors in the second pic look a little out of place to me, and maybe u should try adding some more diffrent doodads, like torches on the walls. |
| 05-21-2004, 11:28 AM | #3 |
Yeah it looks nice but you should use more tables than just one large as a roof. |
| 05-21-2004, 01:32 PM | #4 | |
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| 05-21-2004, 08:50 PM | #5 |
How do i rotate athem to an angle like that. i only nowhow spin in a cirscle. How would i tip a table on its side? |
| 05-21-2004, 09:37 PM | #6 |
Either by model editing or editing the Max Roll and changing it to some big number. When and if you use the max roll and put it on the map, raise or lower the terrain under it. The doodad will then rotate down or up to fit on the terrain. |
| 05-22-2004, 10:21 AM | #7 | |
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can you do anything so that, when you move it from the terrain that is a slope it emains at an angle |
| 05-22-2004, 01:05 PM | #8 |
Hmm, not that I know of, sorry, but maybe if you try some things, like holding some buttons or something. |
| 05-24-2004, 05:45 AM | #9 |
I think it looks pretty good. i haven't attempted to do this yet myself, but it not the worst i have seen. It looks too symmetric, like a square but i could be wrong. EDIT: Its is very good for your first building. OT: I was wondering what doodad you used for the walls. I have never seen them before. |
| 05-24-2004, 10:27 AM | #10 | |
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| 05-25-2004, 10:26 AM | #11 |
You can find them in Orc's section, Campaign Oh, and if you're going to raise terrain to get the roll/pitch effect; download Draco's terrain-thingie in the tutorial section... it makes it possible to raise terrain basically vertically... well, not absolutely, but not far from it... |
