local unit u
local player p
set u = GetSpellTargetUnit() //Target Unit of Ability Being Cast
set u = GetLastCreatedUnit() //Last Created Unit
set u = GetTriggerUnit() //Triggering unit
set u = GetKillingUnit() //Killing unit
set u = GetDyingUnit() //Dying unit
set u = GetSummonedUnit() //Summoned unit
set u = GetSummoningUnit() //Summoning unit
set u = GetLearningUnit() //Hero learning a skill
set p = GetOwningPlayer(u) //Owner of "u"