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Just a thought..

05-22-2004, 05:05 PM#1
slunk731
How does warcraft tell whether a game is multiplayer or singleplayer for the purposes of saving the cache? Is it the number of human players in the game, or an actual JASS native?
05-22-2004, 08:39 PM#2
Cubasis
lol :)

I'm sure WC3 notices if the game is multiplayer or not. As there is quite much more to playing multiplayer than playing alone. Heh. But no, it's nothing as simple as a JASS function.

Cubasis
05-22-2004, 11:22 PM#3
slunk731
I was just wondering, though, if, for instance, desyncing from the network, having all other players disconnect, or something similar would qualify a game as single-player. But I suppose you're right, it's probably something internal.
05-22-2004, 11:29 PM#4
Vexorian
and even if desyncing would work there won't be anyway to load the saved games in multiplayer anyways