| 05-24-2004, 01:58 AM | #1 |
Hey every for my new War3mod i need some Dwarvens units Ideas and Dwarvens heros(7) Ideas if some of u can help me to find idea im gonna add us to my credits(if i use the units) |
| 05-24-2004, 02:26 AM | #2 |
Well I thought of a couple of units. One: Using RavorclawX's model have a standard infantry units call it Dwarven Beserker. Because of his odd name you can research some spell, like dwarven wrath or fury, and increase his attack speed. Two: THis is a hero I thought of and can be done by a geoset or imprevising. Okay, as you know in WoW only Humans and dwarves are paladins, so why not a dwarven paladin with a few differnet moves. One, holy strike, a bash type attack that also gives the chances to cast burning light, or something. Two, devution arua. Three, either drunken brawler or divine shield. Four, resserection. Three: Mountain Lord, sorta a knight of the dwarves. Has 800 hitpoints and can learn cry of victory or something that increases allied attack power. Four:a strength based her called sniper obsever team. This team is a joined team like a mortar team. One is a rilfeman one is a dwarve holding a telescope. They have ablilites like accurate shot, which acts like critical strike, observation which is like far sight in which the observer raise his telescope in a"spell" animation(his only animation other than stand and walk) a trueshot arua esche ability, finnaly Arrtillery barrage that calls down 12 waves of shells each doing 75 damage. Five: my last one is a rifleman ability called grenaded lauch in wich, like flare, can be used only a certain amount which i think should be three. It does splash damage and has a short colodown. Well i hope any of this gives you ideas or you use. Sir Gnoll. |
| 05-24-2004, 02:39 AM | #3 |
Great,Great. I like the first one,the hero and the mountain Lord so for the two other im not gonna its too many advanced technologies but the rest is really good. |
| 05-24-2004, 07:17 PM | #4 |
These are some ideas not considering what can be or cannot be done. Dwarven Axethrower: Slow but heavy damaging dwarven units. It should either be Siege or Piercing. Could be the equivalent, in case of other races, an Archer or Mortar Team. Dwarven Cleric: A cleric that can heal millitary troops during battle. Also can have some other divine abilities. Dwarven Fighter: Can be used with another name. The basic fighters for the race; average speed/damage. Heroes Dwarven Blackguard: Guardians of the Dwarven Stronghold. Has melee-based abilities. I hope some of these might help. |
| 05-24-2004, 07:30 PM | #5 |
Units Dwarvern Mage: A unit with special abilities. Dwarvern Miner: A harvester like the basic peasant. Dwarvern General: Powerful Warrior Heroes Dwarvern Champion: Better version of Dwarvern General. :D hope you like the ideas |
| 05-24-2004, 07:36 PM | #6 |
Dwarven gold digger dont know wich model to use its a hero. ultimate create goldmine. normal abbility 1 gold digging lvl1 25 lvl2 50 lvl3 100 gold gold digging aura third abbility enables miners to cary 5 more gold per level digg same as burrow but hero abblity instead |
| 05-27-2004, 12:03 PM | #7 |
Beast Slayer A Dwarf hero, armed with a two handed rune axe, adept at killing large beasts and demons. Abilities: Warsong: When activated, this ability gives a temporary aura, that gives the slayer and his comrades significant bonuses to their speed, armor and damage fo 30 secs. Critical strike Burning cleaver: The slayer gathers his strength and lands a powerful blow on his enemy. His axe starts to burn with flames as hot as the sun, inflicting immense fire damage. Wrath of the Ancestors: The spirits of the Ancestors imbue the slayer with godly power. The slayer becomes invulnerable, burning cleaver on 1/3 of his attacks and has the Warsong. Lasts for [insert time here] |
