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Stopping at wall

05-24-2004, 11:02 PM#1
Aznwhore
is there a possible way that you can make a unit NOT try to find another way around a wall?
i.e.: unit is issued to move to an area past a wall, so it tries to move around.
i need it so it stops right there
05-25-2004, 01:59 AM#2
Phoenix-Flame
Make like a big region through the wall,
and if a unit enters issue order to stop.

Or Better Yet Use Path Blockers

Hope that helps :D
05-25-2004, 12:47 PM#3
Milkman
If you use Pathing blockers, the unit will still try to move around. The onyl solution would be to place regions at suitable locations with the order stop.
05-25-2004, 08:46 PM#4
Aznwhore
ah, yeah, i knew i would have to use regions, it's not neccessary for me to do this though, thx for the responses anyway