| 05-25-2004, 08:51 PM | #1 |
Hey guys, I started working on this map around the time TFT came out, but i stopped after I got about 50% in, I have just revived it, and am about 70% done. Anyway Here are some things you can look forward to. -20 heros, all specializing in their own things. -2 Teams, Barbarians and The Empire -AoS type warfare -Tons of items and abilitys -20 hero levels -5 abilitys per hero -4 lanes to wage war in -teleports that will move you into battle quickly -back up spawns, if the front spawn buildings fall, the back up ones will take its place in producing troops -6 different units produces by seperate buildings -Trainable upgrades for your troops to enhance their fighting abilitys -Upgrades to add units to your spawns -Secret Shops that stock powerful items, the shop moves all around the map at different time intervals, so getting its items will take work. -3 goldmines to control -Goldmines under your teams control add gold to your coffers at certain time intervals -Creeps that can be fought and secret areas -Easy way to choose heros -Buildable towers -Random special events that may aid one team, or aid neither teams. -Once a base is destroyed, the team must take a flag back to their base to win, giving the losing team a chance to recover by killing the flag carrier, turning the game into a short CTF game until one flag is captured. The game takes aprox under 1 hour, everyone hates over lengthed games. I'll post screen shots soon, my photoshop isn't working right now, Feel free to ask questions about it or make suggestions, |
| 05-26-2004, 05:16 AM | #2 |
It's sounds like it's going to be a lot of fun. And if you need any help, I'm good at triggers/trigger spells/making heros. So, fell free to ask if you need my assistance =) |
| 05-26-2004, 06:58 PM | #3 |
Alright, any more feedback would be good, I'll keep posting updates here, and the map when its done, should be ready for beta testing soon, I will need people to help me with that, So PM or post here if you would like to beta test. I'll be posting screen shots soon. |
| 06-20-2004, 05:27 PM | #4 |
Sry for double post I have added more features -2 new areas to wage war in -- The swamp and the Mountain pass -Many quests that will enchance your preformence or aid your soldiers -All quests stem out of the tavern where you can duel, buy beer that can heal wounds, restore mana, or send you into a drunken rage. -In a duel only 2 heros from opposite sides fight in an area, the winner takes a large sum of gold and alot of experience. expect more soon! |
| 06-20-2004, 06:27 PM | #5 |
sounds good. ill be keeping an eye on this :D |
| 06-24-2004, 05:00 PM | #6 |
Finally screenies! Heres a couple of the swamp... |
| 06-24-2004, 05:13 PM | #7 |
very nice, could use a few more shrubs here and there :D |
| 06-24-2004, 05:16 PM | #8 |
Hehe, yeah i know, but i purposely kept the doodad count down, this is gonna be a AoS, i don't want it to lag. |
| 06-24-2004, 08:58 PM | #9 |
The beta loading screen is here! This may change... but for now it is the loading screen for the beta versions! tell me what ya think! |
| 06-24-2004, 09:20 PM | #10 |
not bad, a bit blurry, but i bet thats going to be fixed on the real one, work on the horizon line a bit, in some areas, the the line doesnt blend well. other than that its awsome |
| 06-24-2004, 10:08 PM | #11 |
Yup, its slightly blurry because i had to make the image bigger so it would fit the loading screen, i will fix this though. But anymore suggestions would be great. |
| 06-24-2004, 10:11 PM | #12 |
i think its good, jus work on the horizon line a bit, u jus need to blend it. raise land and put shrubs, things like that ![]() |
| 06-25-2004, 06:21 PM | #13 |
I come to bring you the mountain pass! yay! |
| 06-25-2004, 06:54 PM | #14 |
it looks good, my only concern is, will it affect the gameplay? it might not tho... |
| 06-25-2004, 07:11 PM | #15 |
Effect gameplay? You mean, block pathing and stuff like that? No it will not, i have been testing it, its very smooth. |
