| 05-26-2004, 03:25 AM | #1 |
what i mean is this Code:
function test takes nothing returns nothing
local integer x = 1
if GetLocalPlayer() == Player(1) then
set x = 2
endif
endfunctionwould this cause a De-sync when you use x again, or would x have a different meaning for player 1 than to every one else? |
| 05-26-2004, 11:11 AM | #2 |
That depends in what context you will use x since on one computer it will be 2 now, on all others it will be 1. As long as you use x only in unsynced natives like playing the sound udg_my_sound_array[x], that will not matter. But if you try to create x units, then it will inevitable desync. |
