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2 questions

05-26-2004, 01:52 PM#1
paulH
ok i need these answering for my updated version of warcraft

1: how do you have units having random models when build
2: how would you attach attachment to specific models in the above question

all help is appreciated. thanks
05-26-2004, 03:13 PM#2
Anitarf
Units have fixed models, so the only way would be to make multiple similar units that only have diferent models and when one of them is trained, replace it with a random one of the others using triggers.
05-27-2004, 01:07 AM#3
Shimrra
Attachment points are the same for most units. (buildings do not count)

These include:
  • head
  • chest
  • right hand
  • left hand
  • overhead
  • origin
  • weapon

The Blood Mage also has Sprites 1-3. which are the spots for those spheres that float around his head. To attach them, use the "Special Effect - Create a special effect attached to the <Attachment Point> of <Unit> using <Model>".