| 05-26-2004, 01:52 PM | #1 |
ok i need these answering for my updated version of warcraft 1: how do you have units having random models when build 2: how would you attach attachment to specific models in the above question all help is appreciated. thanks |
| 05-26-2004, 03:13 PM | #2 |
Units have fixed models, so the only way would be to make multiple similar units that only have diferent models and when one of them is trained, replace it with a random one of the others using triggers. |
| 05-27-2004, 01:07 AM | #3 |
Attachment points are the same for most units. (buildings do not count) These include:
The Blood Mage also has Sprites 1-3. which are the spots for those spheres that float around his head. To attach them, use the "Special Effect - Create a special effect attached to the <Attachment Point> of <Unit> using <Model>". |
