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Dialog Buttons...

05-27-2004, 05:35 AM#1
Ninja73
Hey,

i have done alot of mapping, but for once i have 2 use dialog buttons...
can some1 help me out with this:

i want it 2 display a dialog on player ones screen that says Select Your Diffuculty and has an easy, medium, and hard buttons. then if easy is clicked set the integer DIFFUCULTY = 1, if medium = 2, if hard = 3, then i want it 2 clear off the screen!

i have figured out most of it... i just cant figure out how 2 make it detect with button was clicked so mayb i did in wrong. so could some1 explain all of this 2 me?

thnx
05-27-2004, 04:30 PM#2
DoCa-Cola
If you have some understanding of JASS, I would recommend you use this. It's simple to use, and it works.
05-27-2004, 04:30 PM#3
orcmasta
Start by making 3 Boolean variables for each diff default false. Then do some if statements like if (last clicked dialog) equal to Easy then set Diff easy = true.
I think that's it... but im at school
05-27-2004, 04:59 PM#4
DaKaN
use 1 integer variable 1 dialog variable, and 1 dialog button array

Create a dialog button for the dialog variable, call it Easy. Set the db_array[1] = the last created button

repeat for Medium and Hard changing the array index to 2 then 3

New trigger

Event: a dialog button is clicked for the dialog
actions:
loop for each integer a from 1 to 3
if clicked button is = to db_array[Get For Loop A] then
set integer = Get For Loop A
endif

then just use the iteger varaible value 1 2 or 3 to alter your triggers
05-27-2004, 07:26 PM#5
Ninja73
:D
I got everything 2 work, it all was right triggers, i just forgot to add set easy = last created dialog button

thnx anyway though!