| 05-27-2004, 06:34 AM | #1 |
Okay, here is the idea. You play as a new race, the Spirits (obviously, by the title). The main character is a Spirit named Aranak, an aprentice mage under the guidance of Shanara. You are given quests to test your skills, what you have learned, until Shanara informs you that there is a threat to your kindred. The Human alliance seeks to scour your kind from the lands. So, what do you guys think? I thought about it for awhile, and I'm DEFINANTLY going to need some help. So, if you guys have any input at all, let me have it, criticism or not, I'll try to make this the best I can :D . |
| 05-27-2004, 06:43 AM | #2 |
Definately sounds like a NEW story. But could you say it more clearly what you need? Modellers, triggerers? Anything ready yet? And why the humans want to destroy poor creatures home..? |
| 05-27-2004, 08:06 AM | #3 |
Well, I havent thought about why they wanted to destroy it yet, but I'm working on it (sounded interesting right?). I most definantly will need skinners / terrainers / modelers since I suck at all 3, but I can work all the triggers / hero skills / units for myself. I was thinking of one unit, could use the vengeance spirit model, it could posess an enemy for a short time and deal damage once the duration is over. Also, thanks for sayin it was a good idea, It's the first decent one I've had all year, lol. |
| 05-28-2004, 12:53 AM | #4 |
There's always the reason that thoes darn arrogant humans want to purge the lands of anything non-human (think Garithos). |
| 05-28-2004, 01:01 AM | #5 |
This is unique and new compared to many things. If you do a lot of work on it it could be good |
| 05-28-2004, 01:21 AM | #6 | |
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| 05-28-2004, 06:17 AM | #7 |
Sorry for the double post, but I've completed the first quest! I don't have any player-controlled units in it (due to needing a skinner) but all the triggers are in place! I've got a cinematics guy all lined up, so once I get a skinner we'll be set for an awesome campaign! I'll post the Quest now. |
| 05-30-2004, 06:31 PM | #8 |
I am still trying to fix my skinning program to help you, its psp 8 and it says "Unhandled exception in InitInstance, code = 126, what = The specified command could not be found." does anyone know how to fix this? I really want to do some more skinning |
| 05-31-2004, 01:51 AM | #9 | |
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| 06-01-2004, 01:17 AM | #10 | |
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OFF TOPIC: Goku, maybe just download the program again, wouldn't that fix it? |
| 06-01-2004, 05:13 AM | #11 |
I meant no offence in what i said and in what im about to. For one i'm not the person who opens up maps in WE, so I wont know what triggers and stuff you have. When i used the "iseedeadpeople" cheat all i saw was some bandit camps. If you wanted you could put some temp. units untill you get the modified ones. |
| 06-01-2004, 07:21 PM | #12 |
The bandit camps were all composed of Gnolls who had captured people (supposed to be allies, havent figured the story behind that yet). I was thinking about temp units, actually, but it's going to be different with temp units rather than customized ones. The way to complete the quest is to save all 4 allied units and return to the river where you started. Also, is there any way to remove cheats from working, like....disabling them? |
| 06-01-2004, 09:33 PM | #13 | |
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| 06-01-2004, 11:54 PM | #14 | |
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| 06-11-2004, 12:46 PM | #15 |
I am still trying to figure out my psp8 problem but if I don't get it working soon I will dl it on another comp and start working |
