| 05-28-2004, 02:13 AM | #1 |
I want to make a trigger, that when a unit is selected, it kills 6 units in a region and adds a number to an integer. Sacrifice 6 specific units in an area to get 3000 points sort of thing. |
| 05-28-2004, 02:18 AM | #2 |
everything that has to do whit counting you should find at integer- integer-count units in region = 6 |
| 05-28-2004, 02:31 AM | #3 |
Yeah I know that part, but how do I kill a number of units in a region? |
| 05-28-2004, 05:15 AM | #4 |
That depends on how you want to do it. If you just want to kill 6 guys in a region then all you need is a loop. Just loop from 1 to 6, kill a dude in region X (x being whatever region you want the unit to be in). |
| 05-28-2004, 07:47 AM | #5 |
The thing is, there doesn't seem to be a Kill unit in region... |
| 05-28-2004, 08:36 AM | #6 |
I got the answer: Unitgroup - Pick every unit in (Random 6 units from (Units in (<Your Region>))) and do (Unit - Kill (Picked unit)) Its in Unitgroup: Pick every unit in and Random N Units from Unitgroup |
| 05-28-2004, 06:59 PM | #7 |
Okay, I almost got it, but it has to be a specific unit. Right now, it destroys any unit in that region. I want it to destroy 6 wolves. These wolves are generated every 45 seconds so i can't exactly select them. |
| 05-29-2004, 01:54 AM | #8 | |
Quote:
EVENT: Whatever you want ACTION: Unit Group - Pick every unit in (Random 6 units from (Units in (Your Region) matching ((Unit-type of (Matching unit)) Equal to Wolves))) and do (Unit - Kill (Picked unit)) This is a Pick every unit in unit grup action, using the all units matching condition function. goodluck ^_^ |
| 05-29-2004, 04:05 AM | #9 |
Ohh, so its MATCHING! I'm just used to the stuff being there, like StarCraft Campaign Editor... I really love the WorldEditor...endless possibilities... I hope this works! P.S. Like my avatar? |
