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Two things

06-02-2004, 02:13 AM#1
GosuSheep
You know when a hero levels up and it gets all shiny or whatever?

how can i make that happen any time i want? in trigger?



AND... how can i make a building or unit sell upgrades?
06-02-2004, 02:26 AM#2
Shimrra
1) Special Effect - Create a special effect attached to the origin of (Triggering unit) using Abilities\Spells\Other\Levelup\LevelupCaster.mdl

just change the (Triggering Unit to whatever unit you want.