| 06-02-2004, 06:29 PM | #1 |
I edited the big mortor dwarf model and it works fine in the Warcraft 3 viewer but when I import it into Warcraft Editor all I get is the team color parts and the units shadow on the ground. The skin doesn't show up, I checked the aplha channel and it's fine. I saved my custom skin as a TGA at 32bit then I used War 3 Viewer to convert it to a BLP. I call the skin Strom, and I customed the texture path in the model so it looks for Textures\Strom.blp I have all that set just like I've always been told, yet I get nothing, nadda anyone have any ideas? Sincerely, Strom Stonebeard |
| 06-03-2004, 05:08 PM | #2 |
Try using the origional filepath or coppy + pasting the old skin on the origional and resave. |
| 06-03-2004, 11:40 PM | #3 | |
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