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Project Enigma

06-03-2004, 10:20 PM#1
Whitehorn
What is it? Does anybody know?

Possibly the largest gathering of modders and skill for any single hosted mod since... Project Revolution. The Enigma team promise to deliver a truly unique mod, with 100% new graphics, statistics and system within the limitations of Warcraft 3.

Based in the far future, in a distant galaxy, Project Enigma is a Sci-fi mod with plans for no less than 4 races, dynamic technologies and abilities, and a massive unit list.

Here are a few images from the Project Enigma forum:

06-04-2004, 12:15 AM#2
Iron_Ian
Alright, finally announcing the project eh? :D

I see you guys have been kickin' lately. Keep up the kick ass work :D

I might have to do some cinematics or terrain for this project, looks VERY promising. ^_^
06-04-2004, 12:15 PM#3
Andy
Yeah, coll shit, thx Iron_Ian, Weve already done heaps of the art ^_^
06-04-2004, 04:27 PM#4
SOuNDSNC
And were not going to slow down ;)
06-04-2004, 08:49 PM#5
LiableSu5pect
vbut what happened to the ancients? is it canceled or something?
06-04-2004, 09:42 PM#6
Andy
Yeah, fuck history and behold, your future has arrived.
06-05-2004, 11:32 AM#7
Whitehorn
Ancients just didnt get the team I needed to make it happen, and those that were either left or were too slow to get anything done. This mod may be more ambitious, but we have the team and the will.
06-05-2004, 11:34 AM#8
Andy
Im not sloooooow....
06-05-2004, 05:40 PM#9
MantisScreamer
Futureistic mod >>> fantasy mod.
06-06-2004, 12:23 AM#10
l]arkOne
I liked the concept of Ancient..

Wondering if this project(if it isnt replaced next week :) ) will finish before PR. lol I vote for WH :P
06-07-2004, 02:34 AM#11
STURMguy22
I think the reason this mod will succeed more than some other new mods is the fact that its futuristic (a change from fantasy), involves a lot of machinery, which are a hell of a lot eaiser to model and animate, and its not like PR, which is already based off something. When people can be creative, they are more willing to work
06-07-2004, 04:57 PM#12
Whitehorn
Quote:
Originally Posted by STURMguy22
I think the reason this mod will succeed more than some other new mods is the fact that its futuristic (a change from fantasy), involves a lot of machinery, which are a hell of a lot eaiser to model and animate, and its not like PR, which is already based off something. When people can be creative, they are more willing to work

Very much agreed. A breath of fresh air, and so far, easier models to make, though that will change very soon.
06-07-2004, 06:25 PM#13
MantisScreamer
Everyone on the team is just more enthusiastic with this mod then ancients, and theres more staff such as wargiant and me :p
06-07-2004, 07:56 PM#14
SOuNDSNC
If you want to compare us to pr also take note that they have all their icons, music and sfx.
06-08-2004, 11:20 PM#15
Maglok
Yup music and SFX are hard to do from scratch you know.