| 06-03-2004, 10:54 PM | #1 |
I need help. I downloaded a skin. I want to put it in my map. I used the path and tested the map. the unit is now invisible. i tried using just a random name and making the the unit's model attribute point to it. still invisible. how can i fix this? i have opengl mode with 1024x768x16. please help. thanks, ghost |
| 06-03-2004, 11:31 PM | #2 | |
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| 06-04-2004, 01:45 AM | #3 |
no, i put it on the right model and its not the skin cuz i trie a couple |
| 06-04-2004, 04:40 PM | #4 |
does anyone know how to fix it? |
| 06-04-2004, 05:05 PM | #5 |
hi, your problem could come from the alpha channel : when you forget to save it, the skin become invisible convert the blp to tga (or bmp), and look if there is an alpha channel if not, just create one ;) if there is one, well... I don't know :P |
| 06-04-2004, 09:14 PM | #6 |
no no no i downloaded like 10 skins from this site and all of them are invisible |
| 06-08-2004, 08:38 PM | #7 |
i know all you need to do is have the right pathing and or make folders and put the skin in there if you are still confuzed let me know :D |
