| 06-04-2004, 12:45 AM | #1 |
Well, this is my first anything with Jass.. Here's the spell i did. It's called super critical strike. Cast it on a unit and a ur blademaster runs up to it and performs the spell. Please tell me what you think, how to make it better. p.s. use it if you like, no credit required |
| 06-04-2004, 12:56 AM | #2 |
I would have it remain only a % to work. So there is a risk involved. Maybe like 50/50 if it works, he does the huge damage, if it fails, he stuns himself for 2 seconds maybe from being dazed, or something like that. |
| 06-04-2004, 06:57 AM | #3 | |
Quote:
I can't unfortunately make it a % to work. Since critical strike can't be detected when casted :( , unless you mean % to work with the manual casting? btw did u look at the map? |
| 06-04-2004, 09:04 PM | #4 |
This should probably go in either Trigger Repository or Completed maps. I'm pretty sure it isnt trigger haven. I'll look at it ... sometime, I'm a bit lazy right now. [advertising] Check out my Jass editor, it might help you with making your jass. [/advertising] |
| 06-05-2004, 12:35 AM | #5 |
Couldn't you make it % based by setting a variable to a random value between 1 and 100 and then check if it's smaller than let's say 50 (give a 50% chance). If it is you do the damage, othervise you don't. |
| 06-05-2004, 12:42 AM | #6 |
hehe you guys are all know it all areun't you. Open up the map and you will see that in the trigger (in jass) i give it 4 damages, 3 are the prefinal damage that re between 20 and 40 dmg and last one is between 80 and 200. So the critical strike actually doesn't give out the same dmg. by the way, if you want to use this spell, feel free to change everything around, it's very simple ya know johnfn, i don't feel it's worthy of trig repository, but oh well. I will take a look at ur editor, just don't see a point, I can still write code for jass inside we, but still, I didn't see what you got, i will though and reply to u with what i think |
