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Question..

06-04-2004, 09:58 PM#1
TheFirstSword
For cielings ive tried almost everything but i cant make a nice cieling! anyone hav any easier ways to do it...? (any way actually.....)
06-04-2004, 10:10 PM#2
vykyng
cielings are almost impossible to make. You can try the dome doodad however i doubt that will work either
06-04-2004, 10:16 PM#3
Gitlich
dome doodad?! theres a dome doodad?! and all this time ive been makeing the damn things with archways
you could use tablenolegs (i know i use that all the time, but its the most usefull model in my opnion) or the hidden wooden bridge. although i cant say ive ever checked to see if it has a skin underneath. most people use dead elevators and archways though. they seem to work well for the most part. you could try something very odd and have a go at makeing a thatched roof with hey. but i dont know if any of the models are capeable of being aranged like that
06-04-2004, 10:18 PM#4
TheFirstSword
Quote:
Originally Posted by Gitlich
dome doodad?! theres a dome doodad?! and all this time ive been makeing the damn things with archways
you could use tablenolegs (i know i use that all the time, but its the most usefull model in my opnion) or the hidden wooden bridge. although i cant say ive ever checked to see if it has a skin underneath. most people use dead elevators and archways though. they seem to work well for the most part. you could try something very odd and have a go at makeing a thatched roof with hey. but i dont know if any of the models are capeable of being aranged like that
hidden bridge? were? and the problem with archways is i hav them in the scene im making and the way i WAS gonna do it is the jewish way... which is makin bunch of single collums and makin them ho up in the air...
06-04-2004, 10:41 PM#5
Gitlich
Quote:
Originally Posted by bladeofwar
hidden bridge? were? and the problem with archways is i hav them in the scene im making and the way i WAS gonna do it is the jewish way... which is makin bunch of single collums and makin them ho up in the air...
I cant remember where it is. but i know theres a tutorial at the mappers guild with the paths of all the hidden models. or you could just DL WEU. that has all the hidden models in its own section
06-04-2004, 11:30 PM#6
Sheep(Wolf2)
The dome doodad is called the underground dome thing in the cinematics doodads, although I think you need to resize it since it is so large you can't really see it I'm not sure though. For the ceiling/roof you can use elevator doodads like Armel did in this thread. For the thatched roof you can flatten a hut doodad like the Goblin Merchant or a murloc hut using the page down button.

You can find the list of paths for hidden doodads here.
06-04-2004, 11:32 PM#7
Gitlich
Quote:
Originally Posted by Sheep(Wolf2)
The dome doodad is called the underground dome thing in the cinematics doodads, although I think you need to resize it since it is so large you can't really see it I'm not sure though. For the ceiling/roof you can use elevator doodads like Armel did in this thread. For the thatched roof you can flatten a hut doodad like the Goblin Merchant or a murloc hut using the page down button.
ah, the underground dome model. i know that one. i was thinking of a dome veiwable from the outside. that would be useful
06-04-2004, 11:34 PM#8
Sheep(Wolf2)
Quote:
Originally Posted by Gitlich
ah, the underground dome model. i know that one. i was thinking of a dome veiwable from the outside. that would be useful

You might be able to use the cannonball projectile and tint it and then lower half it below ground to make a dome.
06-05-2004, 02:55 PM#9
Dragon
Quote:
Originally Posted by Sheep(Wolf2)
You might be able to use the cannonball projectile and tint it and then lower half it below ground to make a dome.

It's spins, you wouldn't be able to do that and make it look nice. I think you could use the Underground Dome as a dome if you sized it down.
06-05-2004, 02:57 PM#10
Gitlich
Quote:
Originally Posted by Dragon
It's spins, you wouldn't be able to do that and make it look nice. I think you could use the Underground Dome as a dome if you sized it down.
im pretty sure its invisible form the outside like the lich kings throne room model
06-06-2004, 12:03 AM#11
Sheep(Wolf2)
Quote:
Originally Posted by Dragon
It's spins, you wouldn't be able to do that and make it look nice. I think you could use the Underground Dome as a dome if you sized it down.

Yea but when you take a screenshot it stays still. Like what Pyro did in the Venice Weekly Terraining Challenge thread. Then in game I am pretty sure you can use a trigger to freeze its animation. I think, but I am not sure since I am not that good at triggers.
06-06-2004, 12:17 AM#12
Murcielago)
Quote:
Originally Posted by Sheep(Wolf2)

You can find the list of paths for hidden doodads here.


why would you need a list??.....go into were the models are and in the menu were u choose the category.....go to extra.....in case u didnt notice all the hidden models, units, effects, and misstles are there :D
06-06-2004, 05:30 AM#13
Sheep(Wolf2)
Quote:
Originally Posted by Murcielago)
why would you need a list??.....go into were the models are and in the menu were u choose the category.....go to extra.....in case u didnt notice all the hidden models, units, effects, and misstles are there :D

I don't think the normal WE has the hidden models and things. I know UMS does and WEU, but I am not sure about the one Blizzard gave us. That is why there is a list.
06-06-2004, 05:21 PM#14
Murcielago)
ur right!!......didnt notice that........my bad ^_^


i prolly use um too much ;)
06-06-2004, 06:35 PM#15
Pyrokinesis
Here's a Very Good guide to making a perfect ceiling using elevators.

http://www.campaigncreations.org/war...tutorial.shtml

And i'm fairly certain that if you just make the Human Battleship Missile (cannonball) a unit and order it to play stand or possibly attack animation it should stand still.