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Playing Sounds with triggers?

06-05-2004, 12:41 AM#1
Strom
I'm trying to play the cathedral sound. I think it's a 3d sound set I set the sound for center of a region and then I set it to play, but I don't here anything, I'm not sure why the sound's not playing? Anyone got any ideas?

Sincerely,

Strom Stonebeard
06-05-2004, 01:06 AM#2
ChinShu
Go into the Sound Editor and see if the volume of the Cathedral sound is at 127. It might not be loud enough.
06-05-2004, 01:16 AM#3
Strom
Quote:
Originally Posted by ChinShu
Go into the Sound Editor and see if the volume of the Cathedral sound is at 127. It might not be loud enough.

Yea I set the sound to 127, still not hearing it though :(

Sincerely,

Strom Stonebeard
06-05-2004, 01:25 AM#4
ChinShu
Can you show me the trigger?
06-05-2004, 07:57 AM#5
Strom
Quote:
Originally Posted by ChinShu
Can you show me the trigger?

Yea no time tonight but I will post it tommarrow.

Sincerely,

Strom
06-05-2004, 12:03 PM#6
TheReaper
I know what to do, i had such a problem too.
Go into the sound editor and doubleclick on that sound, then remove the tick from the "3D"
and there you have it ^_^
06-05-2004, 12:10 PM#7
LegolasArcher
You could either do what was said above, by TheReaper, or, if you want it to change volume and sound as you move away from a point, use the "Place 3D sound at point
action.
06-05-2004, 12:29 PM#8
TheReaper
Quote:
Originally Posted by LegolasArcher
You could either do what was said above, by TheReaper, or, if you want it to change volume and sound as you move away from a point, use the "Place 3D sound at point
action.
You see, he means that the sound just isnt playing.
06-05-2004, 03:15 PM#9
PatruX
Quote:
Originally Posted by TheReaper
You see, he means that the sound just isnt playing.

That's just why "3D sound at point" would work, since it's a 3D sound unless he disables it.
06-05-2004, 03:32 PM#10
Strom
Quote:
Originally Posted by TheReaper
You see, he means that the sound just isnt playing.

I got the sound to play after I unchecked the 3d tag, but I'm still not getting the desired effect that I want. What I'm trying to do is, I have a Tavern and I want to play the rustle and bustle sound of the Catherdral when ever there in the Tavern, and as Soon as they leave it stops, or when they get a few feet away from the Tavern it stops. I'm making a multi player map so I need the sound to play for just the people in the Tavern, and not the whole map.

My triggers so far are:

Start Sound Trigger
Event:
Unit Enter's music start region

Action:
Add Cathedral Sound across music start region

----------------------------------------------------
Stop Sound Trigger
Event:
Unit Enter's Sound Exit Region

Action:
Remove Cathedral Sound from music start region

Anyideas?

Sincerely,

Strom Stonebeard
06-05-2004, 04:38 PM#11
TheReaper
Well..... ther's an action i don't remember right now (im posting from my freand) but there's an action like attach the sound to the trigger or stick the sound to the trigger, i cant remember right now, ill pot the sure ansuer later.
06-05-2004, 09:49 PM#12
ChinShu
Quote:
Originally Posted by Strom
I got the sound to play after I unchecked the 3d tag, but I'm still not getting the desired effect that I want. What I'm trying to do is, I have a Tavern and I want to play the rustle and bustle sound of the Catherdral when ever there in the Tavern, and as Soon as they leave it stops, or when they get a few feet away from the Tavern it stops. I'm making a multi player map so I need the sound to play for just the people in the Tavern, and not the whole map.

My triggers so far are:

Start Sound Trigger
Event:
Unit Enter's music start region

Action:
Add Cathedral Sound across music start region

----------------------------------------------------
Stop Sound Trigger
Event:
Unit Enter's Sound Exit Region

Action:
Remove Cathedral Sound from music start region

Anyideas?

Sincerely,

Strom Stonebeard

I think you need to add the action "Sound - Play Sound" in the first trigger, after "Add Cathedral Sound".
06-06-2004, 06:11 AM#13
Strom
Quote:
Originally Posted by ChinShu
I think you need to add the action "Sound - Play Sound" in the first trigger, after "Add Cathedral Sound".

No the sound plays now that I unchecked the 3d tag, but when I had the 3d tag set I had the play sound trigger, and set sound to point trigger in there, but they never played the sound for me. :(

So I'm still not sure how to get it so the rustle and bustle cathedral sound plays while your character is in the Tavern, and then as soon as you leave the Tavern you don't hear it any more.

Sincerely,

Strom Stonebeard
06-06-2004, 06:30 AM#14
Pheonix-IV
oh no, the sound is playing, its just to soft to hear it, the problem is simple. Blizzard WCIII ambience sounds are waaay too soft to hear properly as a 3D sound. I amplifed the cathedral sound for you, just give it the stats in the picture and give the region that is the tavern the 3D sound, no triggers required, and it'll work.

Zoom (requires log in)
06-06-2004, 06:15 PM#15
Strom
Quote:
Originally Posted by Pheonix-IV
oh no, the sound is playing, its just to soft to hear it, the problem is simple. Blizzard WCIII ambience sounds are waaay too soft to hear properly as a 3D sound. I amplifed the cathedral sound for you, just give it the stats in the picture and give the region that is the tavern the 3D sound, no triggers required, and it'll work.

Zoom (requires log in)

Is there a way to convert the wave into a mp3, because that wave is really big. :(

Sincerely,

Strom
Attached Images
File type: jpgBTNSplit2.jpg (15.2 KB)