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About Shockwave...

06-06-2004, 01:15 AM#1
OneWinged4ngel
with the move Shockwave, the ground ripples like a terrain deformation. Is there any way to change how much it ripples? I've seen a shockwave in one map where a mountain of ground crashes into the target
06-06-2004, 01:43 AM#2
orcmasta
Quote:
Originally Posted by OneWinged4ngel
with the move Shockwave, the ground ripples like a terrain deformation. Is there any way to change how much it ripples? I've seen a shockwave in one map where a mountain of ground crashes into the target
It's in the special effects terrain deformation.
06-06-2004, 04:05 AM#3
Shimrra
If you want a mountain to hit the target use:
Code:
Wait (Distance Between two Points (Unit position of (Casting Unit)) and (Unit - Position of (Target of Ability Being cast))/900)
Environment - Create a terrain deformation...

The wait waits for the distance between the two unit divided by the speed of the shockwave effect. Tis is because Distance\Speed = Time. After this, the game creates a terrain deformation. There are several types and I will allow you to experiment with them to get the effect you want.
06-06-2004, 01:21 PM#4
linkmaster23
It is in the Shockwave spell itself. Look in its properties and you will see something like terrain deformation degree or something like that. Wen triggering spells, I always remember that stupid terrain thing. I don't know why.
06-07-2004, 12:13 AM#5
OneWinged4ngel
Quote:
Originally Posted by linkmaster23
It is in the Shockwave spell itself. Look in its properties and you will see something like terrain deformation degree or something like that. Wen triggering spells, I always remember that stupid terrain thing. I don't know why.

I can't find it actually in the spell...
also, when I tried the triggered terrain deformation it caused problems...
so I want the one in the spell!