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help i'm a newb

06-06-2004, 12:52 PM#1
BladeNinja929
can anyone teach me how to make an alliance on the map editor and edit items?
like 1000 damage Claw.....
BY the way how do u delete props and trees?
do i need to just undo or are there any other commands?
help plz!
o_O
06-06-2004, 12:55 PM#2
Andy
lol, ok, maybe look in the tutorials, or work out how to use the w/e basics foirst....:///
06-06-2004, 01:00 PM#3
35263526
Quote:
Originally Posted by BladeNinja929
can anyone teach me how to make an alliance on the map editor and edit items?
like 1000 damage Claw.....
BY the way how do u delete props and trees?
do i need to just undo or are there any other commands?
help plz!
o_O

1) To make players form an alliance, go to the Scenario menu, and click Force Properties. In the Force Properties dialog check Use Custom Forces, make a new force (if you want the allied players to have enemies), and click-drag all the players into their respective forces. Then, for each force you want to be allied, check the Allied box for that force (and any of the others you want to apply, they're pretty intuitive).

2) To edit items, open the Object Editor and go to the Items Tab, then edit to your heart's content. Just remember, the Item Editor only lets you edit Item UI. If you want to edit what item's do, go into the Abilities Tab and edit item abilities there. For the one you suggested, search for Item Damage Bonus, and base a new ability off it. Set the Damage Bonus to 1000, and then assign it to an item.

3) To delete props and trees (which are called Doodads and Destructibles), make sure you're in the Doodad Palette, then select the doodad/destructible and press the Delete key.
06-06-2004, 01:01 PM#4
raisinhumide
Quote:
Originally Posted by BladeNinja929
can anyone teach me how to make an alliance on the map editor and edit items?
like 1000 damage Claw.....
BY the way how do u delete props and trees?
do i need to just undo or are there any other commands?
help plz!
o_O
Alliance? you can makes forces and persons in forces can be allied, or you can do it via triggers...
1000 dmg claws, go in Object Editor and seek a "item" tab, go to it and create a new item based off Claws of Attack 6+, with this method you only edit the attribute (1000 instead of 6) but you can base it anything and add attributes (slowing attack, +6intelligence -10 dmg( to enable negative values go in File--Preferences))
to quickly delete a prop or tree select the needed objects and press Delete, on your keyboard, if your cursor is a uni and you want it reverted back to a cursor, press the spacebar, so you can select instead of placing a peasant.

why dont you even try? if you explorated you would know how to, wc3 have a better editing engine than starcraft, you should be happy of it and exploit its potential
06-06-2004, 01:02 PM#5
35263526
People, calm down, he asked three questions that weren't very easy to work out. We were all new to the WE at some point.
06-06-2004, 01:24 PM#6
raisinhumide
Quote:
Originally Posted by 35263526
People, calm down, he asked three questions that weren't very easy to work out. We were all new to the WE at some point.
but not everyone went here to ask fundenmental questions
06-06-2004, 02:51 PM#7
BladeNinja929
thx guys u guys are the best :P :D
06-06-2004, 03:06 PM#8
BladeNinja929
one more thing guys...
how do i make bounties each creeps i kill?
i can't figure that out.....
thx!
06-06-2004, 08:58 PM#9
JTG
In the unit properties of the object editor go to the Stats section, the bounty amount are listed there.
06-07-2004, 02:18 AM#10
Panto
You'll also have to use the trigger Set Player Flag, and use it to turn "Gives Bounty" on for that player, if it's not neutral hostile.
06-07-2004, 02:44 AM#11
BladeNinja929
thx :D
like i wanna make a bounty like footman games...
like each enemy i kill i get 100 gold...
:D
06-07-2004, 11:54 AM#12
BladeNinja929
You'll also have to use the trigger Set Player Flag, and use it to turn "Gives Bounty" on for that player, if it's not neutral hostile.< i dun quite understand this meaning...where can i find trigger set player flag and where can i make starting point without any townhall....>,,< help plz//!! :D
06-07-2004, 07:32 PM#13
JTG
Don't use the "Melee - Give Starting Units" trigger action in your "Map Initialization" trigger. This action is what gives the starting town hall and peons.

"Player - Turn Gives bounty On for (Picked player)" is the trigger action to turn on the bounty for any specific player. NOTE: this means that the DYING units owned by the player with the flag set to "On" will give bounty to the player owning the KILLING unit.

If you have any more questions please feel free to ask, that's what we're here for!
06-08-2004, 01:44 AM#14
BladeNinja929
thx!!!! it works lol
06-08-2004, 11:39 AM#15
BladeNinja929
it didn't worked......
i tried 'picked player' and player 1(red)
it didn't worked...i'm making a rpg map that the creep is player 8(computer..)
i didn't give me any gold...
please help!