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Could someone take a look at this?

06-06-2004, 11:46 PM#1
35263526
In the attached map, I've got a system where when a hero is trained, a dialog appears and allows the player to choose a class. The class is then stored in the Game Cache, using the unit's custom value as it's label.

I've also got a function that calls a unit's class and outputs it.

The problem is, when I use that function, it outputs "(Null)". Could someone take a look at see if they can fix it?
06-07-2004, 01:01 AM#2
Narwanza
You forgot to add the event on the initialization of your game cache trigger. Here it is w/it.
06-07-2004, 02:17 AM#3
35263526
Man, I feel so dumb. Thanks.