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Realistic Injuries System - Combat gets messy

06-07-2004, 03:54 AM#1
YellowSubmarine
"A regular old hitpoint system is kind of bland," I thought to myself one day. "Why not do something to spice it up?"

And lo, I have. Behold, the Realistic Injuries system, in all its bloody glory!

Features:
- Units now bleed based on how much damage they have suffered. The more damage, the more gore!
- A buff appears on injured units, telling you why they're bleeding.
- Units who are injured become slowed in attack and movement; heavily injured units struggle to reach the fountain, or to retaliate in combat. The worst stages of wounds affect mana regeneration.
- The Undead bleed black!

Known Issues:
- Everything bleeds, including Golems; this makes little sense, and could be fixed if I really cared. Mechanical units, if they existed in this map, would bleed also.

There's also a screenshot, for those of you too lazy to download without one. Rejoice, and let your combats be bloody!
06-07-2004, 04:40 AM#2
|)@rk-Revenant
Good idea. Not anything hard or special, but it is a damn good idea!
06-07-2004, 11:11 PM#3
Moose-Head_Man
as with a few threads above "the hoarfrost spell thread" this is a very fun thing to add to a map, but very simple and easy

Good idea i think you could expand off of it, and make more penalties and more event/condition/actions off of the damage to a unit
06-08-2004, 03:00 AM#4
YellowSubmarine
Yeah, I had a few other ideas in mind. Damage reductions, maybe. Heroes might lose some stats permanently if they're heavily injured. Maybe a chance that the unit loses regeneration; a permanent injury, if you will, and then can only be restored by magic. There's loads that could be done with this.
06-08-2004, 07:41 PM#5
Moose-Head_Man
easily, gj again (repuation)
06-14-2004, 09:00 PM#6
Vagabond
Good idea, good for RPGs (and my RPG campaign :>), gonna rep you for this one!

Vagabond-
06-15-2004, 12:26 AM#7
DoomSayer
Just saw this....sounds pretty cool. Well, I'll rep you since i am going to bother to DL it.
06-15-2004, 09:49 PM#8
Evaporaterr
wow that sounds really cool :D

+rep ?!!!
06-29-2004, 12:44 AM#9
CyborgDragon
Heh, this could be useful, as a booster in my fps campaign, all i need is like a shot to any major organ part kinda thing, such as shot in head or heart and they die instantly.