| 06-09-2004, 08:23 PM | #1 |
I cant seem to figure it out, but it looks like a cool bridge. If anyone has used it or knows how it is used, please explain to me. It would make a pefect bridge for my escape mission. |
| 06-09-2004, 08:32 PM | #2 | |
Quote:
I believe you have to kill it then it becomes acceseable. You can do it with a trigger. |
| 06-09-2004, 09:12 PM | #3 |
Could you explain more please? I'm sure a lot of us here would love to know. |
| 06-09-2004, 09:17 PM | #4 |
it works like every other bridge, if that doesnt help you im sorry |
| 06-09-2004, 09:40 PM | #5 |
I've been fiddling with the old tree bridge today. To get it to work you need to set a trigger to "kill" the standing tree. If you place the tree bridge somewhere in the map, it should look like an upright tree. Double click on it, and set it's life to 0, and it should animate the tree falling down to create a bridge over the water. Either you can start off with it in the map like this, in the down position, or you can create a trigger to cause the tree to fall when the player does an action. To do this create a new trigger with an event you want to trigger the tree, such as a hero standing in an area next to it, and then set an action to kill the bridge, or reduce its HP to 0. The tricky thing is to make sure the tree bridge is at the right height in the map to look correct as it spans the water/whatever its crossing. Use crtl-page up and ctrl-page down to get it alligned properly |
| 06-10-2004, 12:34 AM | #6 |
10 charact |
