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I need some help with my map.

06-11-2004, 09:27 AM#1
KofA_Maps
1) How do I make it so enemy units give gold when they are killed (as-if they were creeps)?

2) How can I make area that I have already travelled through, be completly black, not partial visible.

Thanks.

-Miv
06-11-2004, 10:00 AM#2
ChrisUSM1978
Quote:
Originally Posted by KofA_Maps
1) How do I make it so enemy units give gold when they are killed (as-if they were creeps)?

In a Map Initialization trigger, just use:
Player Group - Pick every player in (All players) and do (Player - Turn Gives bounty On for (Picked player))

If you don't want bounty turned on for everyone, just change All Players to who you want.

Quote:
2) How can I make area that I have already travelled through, be completly black, not partial visible.

I'm not 100% certain on this, but you could create a Visibility Modifier that covers the entire map that emits Black Mask. I think this would allow you to see anything in the units' sight radius, but leave everything else solid black (not just fog of war's partial visibility).
06-11-2004, 06:31 PM#3
KofA_Maps
Thanks, Does anyone know how to make units heal life and mana when they enter a bunker?
06-13-2004, 05:39 AM#4
Klownkiller
Quote:
Originally Posted by KofA_Maps
Thanks, Does anyone know how to make units heal life and mana when they enter a bunker?


EVENT
Unit - A unit Is loaded into a transport

CONDITION
(Unit-type of (Transporting unit)) Equal to (your bunker here)

ACTION
Unit - Set life of (Triggering unit) to 100.00%
Unit - Set mana of (Triggering unit) to 100.00%

That should take care of you. All you have to do is specify what unit type your bunker is. Hope this helps.