| 06-11-2004, 12:24 PM | #1 |
I have an annoying problem with the spellbook. I've made a custom one with 3 spells, all of which are completely useless for the purpose of making them triggered. Now when I cast 1 of the spells, it casts all of them and I get all of the effects cast at once! :/ Does it matter that they were based off the same spell? (I used Item Area Healing for all of them). I might as well give you a background on them, I thought they were a good idea. The spellbook is actually a ceremonial dagger. The 3 spells are Blood Brothers, Blood Curse and Purify. These spells do not use Mana, they use Hitpoints instead (so you can see why casting them all at the same time is annoying X.x). Blood Brothers is a simple boost of strength and agility to yourself. Blood Curse makes the next enemy that hits you get a random effect - either reducing it to 50% it's current health, 25% it's current health or converts it to your side. Purify drains the negative energy from you, removing negative buffs. So yeah, just tell me what I've done wrong and why they're being cast at the same time. |
| 06-11-2004, 03:32 PM | #2 |
If they are all triggered spells then yes, it does matter that they were based on the same thing. If one is cast, the triggers for all 3 will fire. |
| 06-11-2004, 04:12 PM | #3 |
This is the same reason that you can't have three abilities with the same base on a unit. Because they use the same ordercode, when one is used, the unit uses all the abilities with that order code. A simple and easy solution is to pick different dummy abilities to use for each one. |
| 06-11-2004, 06:31 PM | #4 |
Thanks a bunch, all good now. |
