| 06-12-2004, 11:34 AM | #1 |
Can anyone tell me how to make a unit so that other units can ignore it and go straight through it? In the Object manager I set the Pathing - Collision Size to 0.00 but it doesn't work. |
| 06-12-2004, 01:35 PM | #2 |
There is a trigger to turn the collision off for a unit. I dont have WE open, but I believe it is Unit - Turn collision off for [your unit] |
| 06-13-2004, 04:29 PM | #3 |
Thanks. I've found the tirgger and the problem is solved. I've come across another, though. Is it possible to have a unit go beneath the surface (ground)? I could make a flying unit and set its Flying Height to negative (say -350.00) but it doesn't work. The flying height is always 20.00, not less. |
| 06-14-2004, 04:22 PM | #4 | |
Quote:
Make sure you've enabled "Allow negative real values in the Object Editor" (File/Preferences.../General) |
