| 10-25-2002, 09:54 AM | #1 | |
What is this: Is a tool that combines mostly stuff from my old WE Enhanced and from Scio UMS. The purpose of this tool is to be "easy" to use, that's why it comes packed as a SEMPQ and do not add Fields or stuff that will require W3M injection. Features: All old fetures from my WE Enhanced 0.3 plus some Doodad/Destructibles enhancements like placing anywhere. Also features the triggers from Scio UMS 2.5 plus some really cool stuff by me related to triggers. Changes from 0.1: * Removed scalling/rotation from Doodads (but not from destructibles) * Enabled Trains unit,Sell Unit,Sell Item property for heroes and units due to Mythmon request. * Renamed "region" to "Rectangle" and added the "true" region plus functions to deal with them. Fixed some of Scio actions that dealed with regions/rectangles. * Adjusted to show variables types and functions on alphabetical order. * Added more initialized values to variable type eventid. * Added function PercentToInt (Given a percentage and a max int it will return an int) Example: PercentToInt (50%,1000) will return 500. * Added function PercentTo255. Almost same as above, except that the "maxvalue" is locked on 255) Can be usefull to RGB stuff. * Added function NearestValueWithin. This is a quote from blizzard.j to show how it works: Quote:
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| 10-25-2002, 11:15 AM | #2 |
It is based on WE + Scio , so it has GU triggers, since SCIO patch has implemented it. The blink features, "almost all" are enabled. As i said, "do not add Fields or stuff that will require W3M injection", so some advanced unitmetadata stuff are not within. |
| 10-25-2002, 11:36 AM | #3 |
Guest | It gives an error saying it is unable to locate worldedit.exe, while it is right there in the same map ( D:/games/warcraftIII ), where should waredit.exe be located in order for it to be patched ??? |
| 10-25-2002, 12:52 PM | #4 |
It gets the InstallPath" from the the windows registry. |
| 10-25-2002, 01:04 PM | #5 |
Guest | Yup, got it, thank U ( I Moved the folder after installing ) |
| 10-25-2002, 01:33 PM | #6 |
brigadao pela nova versao, mas o ppl agradecia se pusesses mais triggers, etc... keep up the good work cara :D :gfu: |
| 10-25-2002, 02:33 PM | #7 |
I'll try to add more trigger stuff soon. Valeu pelo elogio Bio Shadow. |
| 10-25-2002, 02:33 PM | #8 |
Guest | i downloaded it....is there anything else we need for it? |
| 10-25-2002, 04:33 PM | #9 |
I extracted the exe into my Warcraft III directory, and it doesn't open. Does it have to be in a certain folder? |
| 10-25-2002, 05:01 PM | #10 |
The doodad enhancement is really good! Why dont you talk to Stooned stoopid so that you can implant his no limits to the WE... that might be good... |
| 10-25-2002, 05:02 PM | #11 |
Epá!!!!!!!! BlackDick tu és Português???? yahooooooooooo ~:] Epá faz uma cena que dê para por hero spells nas units normais :) |
| 10-25-2002, 05:27 PM | #12 |
masterjediyoda it can be on any folder, it will search for the War3 install path on the registry. Maybe you path is incorrect or you've moved your dir just like Royal did. Kerry, the doodad limit can't be removed by editing my files, it requires a memory patcher like the one you can grab here at WC3camp. Probably it will wotk ok with WE-PRO. DawnCrusader, na verdade eu sou brasileiro. The problem to add hero spells no normal units is that it will require W3M injection of the UnitMetadata.slk, wich is not the point here. (maybe i'll change my mind this weekend). |
| 10-25-2002, 05:28 PM | #13 | |
Quote:
epa, ele n eh bem portugues, eh brasileiro :D ja agora, ehs o 1º portugues k vejo neste forum lol lol dont delete this post... |
| 10-25-2002, 07:06 PM | #14 |
Ke moka man, finalmente alguem aki de Portugal :ggani: Epah oh BioShadow, se puderes aparece no IRC no #Warcraft3 ou cena do genero. Eu kostumo andar por lah, mas ng percebe krap de editing... Go blackfick go! :D |
| 10-25-2002, 08:06 PM | #15 |
:D nice! now is it possible to edit so that the editor DOESN'T delete the files that are inserted from outside the editor when saving? (Like I who are working on my new race mod, I hate that i have to insert the skins and such every time i edit the map) Please, try to remove that irritating thing it would be a gift from the gods! :ggani: |
