HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Need help with Gameplay Constants

06-13-2004, 04:24 AM#1
Ares_WarBlade
I'm trying to slow down the rate at which Heros gain experience, but the gameplay constants having to do with XP aren't as self explanatory as I had hoped, so I could use a hand in figuring this out. I'm wondering how to slow down the rate of XP Gain. Also trying to slow it to the point where if you are 3 levels higher then a monster, you will not get experience for killing it. Any help would be much appreciated.
06-13-2004, 04:43 AM#2
Arohk
Just make a trigger that set the EXP gain to 50% or what ever, would be more simple
06-13-2004, 04:45 AM#3
Ares_WarBlade
Quote:
Originally Posted by Arohk
Just make a trigger that set the EXP gain to 50% or what ever, would be more simple

Bah, why didn't I think of that, thanks!
06-13-2004, 04:49 AM#4
th15
The easiest way to fiddle with exp required per level is to set the fields for "Hero required exp table". Each number in this represent how much exp is required for each level. The 1st number represents exp required for lvl 2, the next number represents exp required for lvl 3 and so on.

But you have to enter a specific value for EVERY hero level, not feasible if you have 100 levels. But if you want to change more than just exp rate, its useful.