HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Custom Mipmap preview

06-13-2004, 09:46 AM#1
typon
When i make a custom mipmap preview i still see all the start locations and creeps. How do i fix this?
06-13-2004, 12:20 PM#2
johnfn
Well, can you tell us what you did? If we dont know what you did, there is no way we can tell what you did wrong.
06-13-2004, 02:02 PM#3
typon
Quote:
Originally Posted by johnfn
Well, can you tell us what you did? If we dont know what you did, there is no way we can tell what you did wrong.

I used WE Unlimited 2.
If it don't work with that so please tell me another way to do it.
06-13-2004, 02:04 PM#4
typon
What i mean is that i made a nice picture in ps and imported it to the map with WE Unlimited 2 as a tga.file but when i previews the map in warcraft i still sees all the startlocations and where the creeps am in the preview, they aint there in my picture.
06-13-2004, 02:22 PM#5
typon
Ahaa. I saw them because of i used the custom ingame mipmap. So thats we i saw the startlocations and creeps. But it still don't works. I Have a file named war3mappreview.blp but i still see the normal mipmap in the preview.
06-13-2004, 02:28 PM#6
th15
For some strange reason WEU creates teh preview file at .blp and as far as i know the file has to be in .tga format. Go download WCIE2 (warcraft image extrator II) from the download section, you'll need it.

Next, what you want to do is export the war3mappreview now in your map. Open the image in WCIE and covert it to .tga. Then delete the .blp preview in your map and import the .tga version. Make sure the path and name stays the same (except for extension of course).
06-13-2004, 02:53 PM#7
HEZZA
or you could just use warcraft map utlities

got many neat things on there...it was on here before the update but i dunno where the hell its gone
06-16-2004, 07:41 PM#8
typon
I still can't get it to work. This is what i did:
I downloaded warcraft image extractor II from the downloadsection.
Then i Exported my war3mapPreview.blp from my map who were made from WE Unlimited.
After that i opened war3mapPreview.blp in wcieII and saved it as war3mapPreview.tga
Then i just deleted war3mapPreview.blp from the import-manager on my map and imported war3mapPreview.tga.

What did i forget or did wrong?
Please help me. This is the last thing on my map now.
06-16-2004, 11:07 PM#9
th15
That should be correct. Make sure the path of war3mapPreview.tga is just that with NOTHING infront.