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geomerge/skin question

06-14-2004, 10:52 PM#1
flamesforzuljin
ok...i have this geomerge that i did by myself. its the body of a beastmaster and a head of a gnoll.

so what heppens if i make a new skin for the beastmaster body? how can i implement it in wc3 viewer...and will it show up ingame w/ the geomerge properly?

id appreciate any help...

peace...flames'
06-14-2004, 11:07 PM#2
Oinkerwinkle
To make the texture appear in wc3 viewer, place the edited BLP texture in (the path of the MDX)\Textures\BeastMaster.blp . So, if your MDX was in C:\My Documents\EditedBeastMaster , then your texture would go at C:\My Documents\Textures\BeastMaster.blp .

It will show up in-game just as any other skin shows up; just import to Textures\BeastMaster.blp and you should be fine.