| 06-14-2004, 10:52 PM | #1 |
ok...i have this geomerge that i did by myself. its the body of a beastmaster and a head of a gnoll. so what heppens if i make a new skin for the beastmaster body? how can i implement it in wc3 viewer...and will it show up ingame w/ the geomerge properly? id appreciate any help... peace...flames' |
| 06-14-2004, 11:07 PM | #2 |
To make the texture appear in wc3 viewer, place the edited BLP texture in (the path of the MDX)\Textures\BeastMaster.blp . So, if your MDX was in C:\My Documents\EditedBeastMaster , then your texture would go at C:\My Documents\Textures\BeastMaster.blp . It will show up in-game just as any other skin shows up; just import to Textures\BeastMaster.blp and you should be fine. |
