| 06-16-2004, 05:21 PM | #1 |
ok ppl might get mad at me for this or something, but i think it will help u guys make better versions faster and stuff. here is all the stuff i found that i think that the staff of ttor should change: wood elf: (i seriously hope u guys got permission from the makers of heroes of might and magic III to play their rampart music. either that or u dont need it to still use it.) settlement: if ur training a unit at the settlement, theres no animation to show u that u are training a unit.(in other words theres no build animation). pixie enchantress' magic missile: it makes any unit (even heroes) invulnerable and permanently stunned when u use it on them hall of battle: it doesnt have an animation when its being constructed like all of the other wood elf buildings. pixie: pixies can get stardust, but u cant research it. caravan: its description seems still to go with the humans. it says the items depend on what level of town hall u have instead of what level of settlement u have. also, u can get a scroll of town portal before tier2 even though it still takes a while for it to become available. and i dont think u can buy all of the items that are supposed to be available there. forge: this one doesnt have the same construction animation as most of the other wood elf buildings either. it also doesnt have a research animation so u cant tell when its researching and when its not. den of enchatments: this one doesnt have a good construction animation either. and u cant tell when its researching. farm: u probably saw this coming but it doesnt have a good construction animation either. inquisitrix: her footprints are slither marks like the naga siren. divine fury tower: it has reveal, but reveal requires magic sentry, which u cant research. armor at the redwood tree: it says it increases armor of the azunai firebird, but u cant get an azunai firebird. keeper of pixies: u can research keeper of pixies to give ur oak warriors that ability, but they can use the ability without researching the upgrade. spelling errors: people will probably say why does he even care? but i think it makes the game look better. theres only one for wood elf that i found godslayer: it says right now godslayyer. i will put my input on the other races when i play with them to see what errors i find. |
| 06-16-2004, 08:13 PM | #2 |
most those are fixed for 3.22. Wait for a new version. There is a REASON we always improve our stuff. Nothing is flawless. ;) |
| 06-16-2004, 08:16 PM | #3 |
lol yeah i just looked at the screenshots for version 3.22 after i posted that and i went "whooooooops" yeah well i was just trying to help because this is really awesome mod and im really looking forward to the campaigns now :D |
| 08-22-2004, 12:54 PM | #4 |
i think you should change the food limit cause over 300+ is not fun its just insane! once u go over 200 its imposible for you to micro a single unit because all you do is you keep sending the units in the enemys base! the food limit should be from 150-200 maximum ![]() |
| 08-22-2004, 06:06 PM | #5 |
No it shouldn't. Just use more squads. It is achievable to micro it, it just requires alot more training. |
| 08-26-2004, 07:37 AM | #6 | |
Quote:
Woah! I have never reached 300 food limit. I make my stand when I reach 100-150 limit. |
| 08-26-2004, 05:21 PM | #7 |
how can u micro 300+ food when u have like a 56k? or less than 700 ram!!! u don't have a glue what u are talking about if u tell me that u can micro about 100+ units in a main battle! it takes u about 3min to just send all the units in his base! ... i would change food or make it so that u can select up to 50 units! or else its gonna suck ... ![]() |
| 08-26-2004, 06:31 PM | #8 |
No one said you have to manage 300 food armies. I just said it IS possible. If you got an army of 300 food you don't NEED micto anymore either. Since an army that big could strike down an entire base alone. |
