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Ability Object Data

06-17-2004, 03:32 AM#1
Mink
My map that I am working on has quite a few custom abilities with 6 levels but I am only using the first level of most of them (long story). Would reducing the levels on these spells to 1 reduce my filesize or loading time signifigantly enough to persue it?

Thanks!
06-17-2004, 03:35 AM#2
qmrcool
yes. Having a lot of custom abilities really adds to file size and map loading time. By reducing it to just 1 level you will achieve a state of much less filesize and less loading time.
06-17-2004, 03:49 AM#3
Mink
Thanks for your prompt reply. :)
06-17-2004, 09:35 AM#4
Panto
Um, not really filesize, actually, although it will decrease it some. The big benefit is the loading time, which increases disproportionately when you have higher-level abilities.
06-17-2004, 09:37 AM#5
Pheonix-IV
Loading time increases dramatically with the more abilities on the map because the game loads each ability level seperately and then checks it over to make sure there are no discrepancies, THEN it finally implements them, stupid WCIII engine ...