| 06-17-2004, 04:06 PM | #1 |
Im Converting My Jass hilighter/editor To an mdl editor. I need a list of all Key words and templets that you would like to have I also need an example for each templet you list. I hope this will Be usefull To the Modeling Comuity once i have it finished. :D |
| 06-17-2004, 08:23 PM | #2 |
How are you defining 'keyword' here? Every word except for those in quotes are needed to be specifically what they are, so I guess are keywords. How do you want us to write out these templates? |
| 06-17-2004, 09:27 PM | #3 | |
Quote:
Geosets would be a KEYWORD Words That would be in any Mdl file Also Templet for Partical emiters mesh set up ect |
| 06-17-2004, 09:38 PM | #4 |
It sounds like you could use this. Here is the hierarchy for MDLs. Code:
[MDLX]--\ [HELP]--|--Helper
[VERS]--|--Version |
[MODL]--|--Model [ATCH]--|--Attachment
[SEQS]--|--Sequences [KATV]__/ | \__Visibility
[GLBS]--|--GlobalSequences |
[MTLS]--|--Material [PIVT]--|--PivotPoints
[LAYS]--| | |--Layer [PREM]--|--ParticleEmitter
[KMTA]--| | |--Alpha [KGTR]--| | |--Translation
[KMTF]__/ | \__TextureID [KGRT]--| | |--Rotation
| [KGSC]--| | |--Scaling
[TEXS]--|--Textures [KPEV]__/ | \__Visibility
[TXAN]--|--TextureAnims |
[KTAT]--| | |--Translation [PRE2]--|--ParticleEmitter2
[KTAR]--| | |--Rotation [KGTR]--| | |--Translation
[KTAS]__/ | \__Scaling [KGRT]--| | |--Rotation
| [KGSC]--| | |--Scaling
[GEOS]--|--Geoset [KP2S]--| | |--Speed
[VRTX]--| | |--Vertices [KP2L]--| | |--Latitudes
[NRMS]--| | |--Normals [KP2E]--| | |--EmissionRate
[PTYP]--| | |--... [KP2V]--| | |--Visibility
[PCNT]--| | |--... [KP2N]--| | |--Length
[PVTX]--| | |--Faces [KP2W]__/ | \__Width
[GNDX]--| | |--VertexGroup |
[MTGC]--| | |--Groups [RIBB]--|--RibbonEmitter
[MATS]--| | |--Matrices [KGTR]--| | |--Translation
[UVAS]--| | |--... [KGRT]--| | |--Rotation
[UVBS]__/ | \__TVertices [KGSC]--| | |--Scaling
| [KRVS]--| | |--Speed
[GEOA]--|--GeosetAnim [KRHA]--| | |--HeightAbove
[KGAO]--| | |--Alpha [KRHB]__/ | \__HeightBelow
[KGAC]__/ | \__Color |
| [CAMS]--|--Cameras
[BONE]--|--Bone [KCTR]--| | |--Translation
[LITE]--|--Light [KCRL]--| | |--Rotation
[KLAI]--| | |--Intensity [KTTR]__/ | \__Translation
[KLAV]--| | |--Visibility |
[KLAC]--| | |--Color [EVTS]--|--EventObject
[KLBC]--| | |--AmbientColor [KEVT]__/ | \__...
[KLBI]__/ | \__Intensity |
|>>> [CLID]-----CollisionShape |
| 06-17-2004, 10:41 PM | #5 |
Yes Thats what I needed For Keywords i now need templet of Templet for Partical emiters mesh set up ect. |
| 06-17-2004, 11:57 PM | #6 |
Heres an Extream beta Version It can Goto Line It can Serach For any work in text file Basic Hilighting for about 50% Of all Mdl Key words More will come ^_^ |
| 06-18-2004, 02:18 AM | #7 |
I guess that's a useful program. For templates, check in this file (by Nub). |
| 06-18-2004, 07:17 PM | #8 |
What will be the purpose of this program? My own thoughts are allowing people who understand the mdl structure to edit a model (or possibly create one) without using the prohibitively expensive 3dsmax. That would be wishful thinking, yes? I suppose the only users would be the mdl editing masters. |
| 06-18-2004, 07:59 PM | #9 |
A nice, easy to use MDL editor would help all mdl editors. If you want to make models, you really need a modeling program. It'd be nigh impossible to plot hundreds of vertices in text format! Will this include auto-words, help, and validation? |
| 06-18-2004, 08:55 PM | #10 |
Im working ton the templets now in a few more days ill post a beta. Ps I do some simple mdl editing my self ^_^ |
| 06-18-2004, 09:47 PM | #11 |
I looked at the hierarchy Oinker posted, and I think the Tvertices in a geoset should be between Normals and VertexGroup. |
