| 06-17-2004, 09:06 PM | #1 |
[ What is the status of the FPS Mod? ] Completed. We released an SDK and as I announced, someone's already made a substantial project out of it. -------------------------------------------- [ Download the FPS Mod! ] FPS Mod w/ Blademaster Mod by Ant (5.8 MB) ![]() Version 1.2 Contents - Documentation (Rewritten and formatted in HTML!) - FPS Engine - FPS Control.exe - W3EReader and DLL's - Blademaster Mod by Ant - TSearch (alternative searching tool) Everything is explained in the manual! Please read it because I've spent several hours rewriting it and formatting it in HTML rather than plain text. The most updated version of the manual is always online at: http://fps.wc3campaigns.com/ -------------------------------------------- [ FPS Demo Movie Clips ] Instructions: Save to your desktop (right-click). They download faster and they load much faster this way. Movie Clip 1: 3D Bullet Impact Movie Clip 2: The Must See Movie - Sleek arena and real enemies! Movie Clip 3: Jumping, Physics, and Perfect Firing -------------------------------------------- [ Additional Materials ] 1) Zealot (Thumbnail) 2) C25 Canister Rifle (Thumbnail) 3) Arenas 4) FPS Artpack 1 - AK47, MP5, Corsair, Goliath, Turret 5) FPS Artpack 2 by Killer927 - Gateway, Photon Cannon, Vulture, Wraith, Pylon 6) FPS Artpack 3 - Too many things to list. The only thing in common is that ChoBo worked on each one in some shape or form. 7) FPS Artpack 4 - Organized by nicoli_s. Lurker, Hydralisk, Zergling, Marine, SCV, Pylon, Tank, Dragoon, Vindicator, Dark Templar, High Templar, Goliath, Turret, Ultralisk, Bunker, Vulture, Gateway. Terms - Just give credit to the FPS Mod and/or original authors if you use any of these in your maps. Thanks! --------------------------------------------
Copyright 2002-2004 The FPS Mod Team & Warcraft III Campaigns. All Rights Reserved. Warcraft III is the property of Blizzard Entertainment. |
| 06-25-2004, 05:15 AM | #2 |
Update: Released the "FPS Mod Artpack 1" Contains the AK47, MP5, Corsair, Goliath, and Turret. Some are finished, some aren't. As always, if you use any of this in any of your projects, do the authors courtesy by giving the FPS Mod and/or the original authors credit. |
| 06-28-2004, 01:58 PM | #3 |
Are you ever going to release some more maps and the Element Arena with the FPS Engine in it? |
| 06-28-2004, 06:07 PM | #4 | |
Quote:
Yes, I will be trying to release as much as I can retrieve. |
| 06-28-2004, 07:29 PM | #5 |
Ok, That will be great. |
| 06-28-2004, 11:09 PM | #6 |
| 06-29-2004, 01:31 AM | #7 |
This entire Artpack consists of work by Killer927. Check it out! http://fps.wc3campaigns.com/files/FPS Artpack2.zip |
| 06-30-2004, 06:20 PM | #8 |
Updated the main package with some fixes to the documentation. It now includes the full Blademaster Mod with all 3 parts. Check it out! |
| 07-12-2004, 12:28 AM | #9 |
awesome man, well, thanks :) EDIT: jesus man I just looked at these models and there are wasted polies shit like that, and the UVW Maps ARE SO SHITHOUSE, your team took no time on em, just a f;latten mapping job, they have absolutely no coherency, your gunna get so many seams, I mean jeezuz, these bitches sure didnt know what they were doing when they made these models dude.. |
| 07-12-2004, 01:33 AM | #10 | |
Quote:
*sigh* Andy. its not like these are 100% done. The mod hit a dead end and everyone pretty much gave up on it. If you have a problem with the models then fix them. else quit bitching about them |
| 07-12-2004, 01:42 AM | #11 |
I am fixing them you moron, I was just saying this, I didnt realise that the models were unfinished because a skinning contest was started for the gate so I assumed it was finished. my apologies. |
| 07-12-2004, 04:04 AM | #12 |
Yah, some of these were completely unfinished and unoptimized. I would look back and mark which ones need major fixups to even place in a game, but I don't have that information anymore. And yes, some of those UV maps were awful to the point where the skinner would redo it himself. |
| 07-12-2004, 04:13 AM | #13 |
yeah hehe, sorry for the outburst I was just surprised :P |
| 07-12-2004, 05:38 AM | #14 |
No problem. It's to be expected from this mix of models all in different stages. |
| 07-12-2004, 06:17 AM | #15 |
FPS Artpack 3 has been released. It's so large that I didn't bother listing out everything. I know that at least a couple things in there are usable. The vulture could use a new skin, but it worked fully when placed in Warcraft III, at least last time I touched it. Thanks to ChoBo for providing all of this art. |
