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1.03 Spells mod

10-26-2002, 01:09 PM#1
Guest
Ok, actually I have found a way to solve the problem about
(race)abilityfunc.txt/(race)abilitystrings.txt's patching. We can not patch
these files because war3patch.mpq has included them. But we can use the
other files excluded by war3patch.mpq. e.g. CommonAbilityStrings.txt /
CommonAbilityFuncs.txt.
So the solutions is: adding the items which exist in
<race>AbilityFunc.txt / <race>AbilityStrings.txt to CommonAbilityStrings.txt /
CommonAbilityFuncs.txt. It can work well.
You can see the patch files of my Guardian Heroes Legend v1.05 here,
I think it maybe helpful to u.



From Your Letter at 2002-10-22 10:41:00:
>It seems I found out how you patch the map so that spells can be
modified. However this doesn't seem to work with version 1.3.
>
>If you have any solutions can you share it with me? Thanks in advance
:)
>
>
>
>---------------------------------
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Best
Regards

esper
[email protected]
10-30-2002, 06:07 PM#2
Guest
Heh clever :D
10-30-2002, 08:29 PM#3
ph33rb0
Nice thinking dude!