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Item Drop

10-26-2002, 04:18 PM#1
Guest
I have a problem with a trigger, and i need some help. I've Tried a lot of things so if any of you can figure it out I will be very happy :D

ok here goes:
I want my Heros to only be able to carry one of each Item(only some Items(ie. not healing potions!)). For example: only one pair of Slippers of Agility. And!
Further more, the Heros can only carry one of each "Item-Type". For example one "Item-type" could be Boots, Another could be Gauntlets. and so on ... I really hope you understand what I'm getting at because I dont know if I do myself ! :D

The thing is I'm making a RPG were I don't want my heros to be running around with, for example 6 pairs of boots! :D
10-26-2002, 04:20 PM#2
Guest
I'm sorry if I posted this the wrong place :/
10-26-2002, 07:21 PM#3
Insaniteus
There are no item classifications, so you have to do it all manually.
The triggers you will need will look like this:

Event - player _ aquires an item
Conditions - Item type of item being manipulated equal to (boots of speed, or whatever)

Actions - For 1-6 if hero manipulating item has item of type (something in same group) in slot A, then drop item being manipulated.
-----------repeat for EVERY item type in this group.

Then you repeat this trigger for EVERY ITEM IN THE GAME!

This is why most people don't bother, but if you're willing to do the work it should be cool!
10-26-2002, 07:34 PM#4
Guest
Insaniteus you did best ****in cinematic I've ever seen:D gratz a lot:D:ggani:
10-26-2002, 09:04 PM#5
Guest
Thanks for your help!

I think I may have found a way to make it a bit easier so I dont have to do the trigger for every Item in the game...

I'm Happy now :)