| 06-20-2004, 06:02 AM | #1 |
Ok, first off, Locust is supposed to make a unit unselectable and so on. Well, for one of my spells, it summons Runes (Circles of powers with Rune model) and so i wanted to make them unselectable. I gave them the locust ability, but when the spawn, i can still click on them. is this because i also gave the rune other abilities? (perm. immolation and pheonix fire) Second off, transparency: how do you do it? i always see this "vertex coloring 0%" thing in peoples post but i have no idea where to find that in world edit. Last off, pathing blockers. They just dont seem to work for me. I put pathing blockers (Large)(air) along some cliffs in my map so flying units couldnt simply fly over them, but it doesnt work? i keep tryin to add more and stuff but nothing works. Help with these subjects would be greatly appreciated. thanx |
| 06-20-2004, 06:59 AM | #2 |
You can make the WE display pathing (under the View menu I think). When you've got it on, you can check to see if you're allowing pathing gaps in your air blocking wall. |
| 06-20-2004, 07:14 AM | #3 |
1) Scroll down on your Rune unit in the Object Editor. Find where it says Classification and uncheck Summoned. 2) Transparency is done through triggers, it's in the animation section. 3) I have no idea |
| 06-21-2004, 05:21 AM | #4 |
thanks for the help guys |
