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Who else wants...

06-20-2004, 09:13 PM#1
ForgottenLight
Who else wants Blizzard to give us a
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Special Effect - Destroy All Special Effects in Region
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Action.

That would solve so many problems that you couldn't even count them. Who agrees with me?
06-20-2004, 09:59 PM#2
johnfn
Really, though, you should just assign all your special effects to variables and destroy the ones you need.
06-20-2004, 10:25 PM#3
AmericanHoser
hey sounds good, make things sooo much easier for cinematics. :D
06-20-2004, 10:29 PM#4
ForgottenLight
But Variables leak too, not as much, but enough that I don't want to creat a hundred of them for Special Effects
06-20-2004, 11:11 PM#5
Cubasis
Errr,.

While i'm not sure what ForgottenLight means... eh.

I'd rather love if they had a:

Remove all Un-referenced Locations/Unit-Groups/whatever.

In fact, i don't get why it isn't done automatically, becouse the game keeps count behind the scenes how many references a object has, but it doesn't do anything with that information.

Anyways, just make those variables, you could also learn JASS, then you don't need a single SFX global variable in your map. :P

~Cubasis
06-20-2004, 11:26 PM#6
johnfn
And if you didnt know, make arrays for groups of variables and destroy them all with a for loop.
06-21-2004, 12:54 AM#7
ForgottenLight
Last time I checked, there wasn't a "Destroy Variable" funtion, or do you mean assign all the Special Effects to an Array, and then use a loop to destroy all the effects in the Array. But to use that for what I wanted to do would take like four different arrays, unless I wanted to manually assign the SFX to the array each time...