| 06-21-2004, 01:43 AM | #1 |
As the topic says, how do you scale meshes in the .mdl? I do not have 3DS, and Milkshape doesn't open the .obj I converted to correctly... EDIT: Nevermind. I know, try everything before posting, I know... But I DID try everything I could... then I got this insane idea of replacing the vertices of all the stuff I wanted to shrink to { 0, 0, 0 }. It worked. |
| 06-21-2004, 06:07 AM | #2 | |
Quote:
Definitely insane. You can make use of bone scaling. |
| 06-29-2004, 10:32 PM | #3 |
You can use the GeosetTranslation program in the stickied MDL tool pack thread above. It has scaling boxes you can use. |
