| 10-26-2002, 06:32 PM | #1 |
Guest | Is there a way i can change the building/traning requierments of a unit and/or a building using a triger? my gess is it woulf be something like.. Event:(watever (unit is traned)) Condition: (Unit is = to Gunmen) (something elce) Action: (replase (triggering unit) <requierments> with (list of new requierments)) |
| 10-26-2002, 09:35 PM | #2 |
Guest | I think it might have something to do with a triger i found in action Player - Set Training/Construction availability of unit but im not sher it thats it becuse it douse not work maby im using it wrong |
| 10-30-2002, 02:31 AM | #3 |
Just make two different units, same stats, different requirements, and enable/disable the ability to train em. |
| 10-31-2002, 03:36 AM | #4 |
Guest | Yah thats what i was thinking about but i dont raly want to make 2 more verions of like the 25 unit i havbe it took long enuff to do it the ferst time alltow i might have to anyway. |
